Grace is a product designer making intuitive and immersive experiences.

Currently Studying at Parsons School of Design
Designing and Developing Chloro

Selected Work

Pathways 🔒
UI UX  •  Academic Case Study
How do we turn LCAs into continuous environmental tracking?
Chloro
XR Dev  •  Product  •  XRDC’24 Finalist
Bringing Houseplant Hobbyists into the XR Ecosystem.
I'llByte
XR Design  •  RH’23 Finalist
Jaw haptic that forces you to bite into virtual objects.

Case Studies

mitti
UI UX •  Academic Case Study
How can we empower individuals to sustainably produce food?
VEGA
XR Prototyping  •  Spatial UI UX  •  NEWVIEW'24 Finalist
A futuristic search engine that allows you to immerse yourself in different topics.
Rafty
XR Prototyping •  Spatial UI UX
Your room has flooded! Build a raft with your furniture and explore spaces in an unexpected way.
vellum.
UI UX •  Self Initiated Case Study
What can we do about the overwhelming amount of art supplies left each year?